01 / About

Oliver Kure Olsen

3D web designer

Brand and product sites in live 3D, designed and built for the browser.

This is me as a Gaussian splat, trained on a Mac from one phone video walked around me in a Copenhagen courtyard, then cut out and drawn live in your browser with Spark. Turn it by hand, or click me.

Gaussians
133,515
Captured
05.10.2026
On the wire
3.1 MB
Turned
0°

Oliver Kure Olsen · CV

PDF · 278 KB

I design brand and product sites in live 3D and build them for the browser, from the identity to a page that runs smoothly on a phone. I make the calls; AI agents write the code with me, inside a setup I run: speed benchmarks on phones, live error reports and a consistency check in every build. I came to design from music and an MA in social psychology.

01 / Work

2026 · all of it runs live

Clients

Own store

  • DRAIN DKShopify · Live 3D · WebGL

    A Shopify store set inside Japan’s Super-Kamiokande neutrino detector, modelled at true scale in live 3D.

Simulacra · Hypotheticals

  • Terne XBrand · product CGI

    A Danish camera drone and its launch in thirty markets. Scripted in Blender, live on the page.

  • HorisontWebGL · identity

    An observatory’s field guide to a black hole, its light bent live, and an identity from the ring of light.

  • GrumsIdentity · campaign

    An imagined Vesterbro wine bar made into culture: identity, a running club, clothes.

  • M1 microphoneProduct CGI · WebGL

    Designed from a one-page spec, built by script in Blender. Take it apart in the browser.

  • TideApp · prototype

    A harbour-bath app whose colour is the water’s temperature. UX, UI, identity, a working prototype.

Proposals

  • Bageriet BWebsite · HTML, CSS

    A sourdough bakery in Nørrebro. Opens like an Ozu film.

  • RivieraWebsite · HTML, CSS, WebGL

    An Italian bakery on Nansensgade. Opens like a 1960s film.

Lab

  • FERROLab · WebGL2

    A bomb-disposal robot and its operator console over a delayed radio link, with a ghost of where the arm will go.

  • ShrikeLab · WebGPU

    A stealth drone and its kit in one case: build the kit, fly it, look through its sensor, pack it.

  • MeniscusOpen source · WebGL2

    A word floating in water, its caustics traced in three colours. MIT. Code on GitHub ↗︎

  • SwashOpen source · WebGPU

    A surf that breaks, runs up and drains back. Write in the sand. MIT. Code on GitHub ↗︎

  • ShutterOpen source · WebGL2

    A phone films a drone: its rolling shutter bends the propellers, row by row. MIT. Code on GitHub ↗︎

  • PintableOpen source · WebGL2

    Copenhagen in 823,592 steel pins under the real sun. Press the city, set the hour and the sky. MIT. Code on GitHub ↗︎

  • ExplodedOpen source · WebGL2

    Terne X in thirty numbered parts, as a parts catalogue draws it. Pull any one out; it flies only when every one is back. MIT. Code on GitHub ↗︎

02 / Experience

  • DRAIN DK, own studio and label, Copenhagen

    2020–now

    Releases, artwork, films, Shopify, Meta and Google Ads, and sites for clients. 1,000,000+ streams across the discography; 1,298,593 views on one Reel.

  • SOHO Klosterstræde, office and start-up community, Copenhagen

    2025–26

    Worked 37 hours a week from a professional office and start-up community, running and developing my own business. Took part in peer sparring with other founders, and pitched my business idea to Knowledgeboard, a feedback service that reviewed its business model, audience and positioning.

  • Startup Incubator, Akademikernes A-kasse

    2025

    One-to-one mentoring on business model, positioning, commercial opportunities and growing the business.

  • Erhvervshus Hovedstaden, Copenhagen Business Hub

    2024

    A sparring meeting with two business developers on growing the business in digital design, branding, AI assets and music, followed by their questions and more sparring.

03 / Education

  • MA, Social Psychology and Learning

    2026

    Specialisation project graded 12, the top mark.

  • BA, Psychology and Health Promotion

    Subject module project graded 12; bachelor project graded 10.

  • Vig Musikhøjskole

    Music folk high school, drums

04 / Tools and languages

3D
Blender, Cycles, Python; Gaussian splats in Brush and Spark
Real time
three.js, WebGPU, TSL, WebGL2, GLSL
Web
TypeScript, React, Next.js, Sanity (headless CMS), Shopify, GSAP, Web Audio
Design
Figma; identity, type, art direction
Film
Veo, Kling, Hailuo AI, Topaz, CapCut, FFmpeg, Remotion
Image
Nano Banana 2.1, Image 2.5, Midjourney
Sound
Logic Pro, Suno, LANDR; synthesis in code
Agents
Claude Code, Codex, Gemini 4 Argon; MCP into Blender and Figma
Languages
Danish, native · English, fluent

Index 11 projects, 7 in the Lab